Key Points

Union Minister Ashwini Vaishnaw met with online gaming industry representatives to discuss implementation of the new gaming bill. The discussion focused on promoting eSports and social games while ensuring user protection. The recently passed bill prohibits harmful online money gaming services but encourages legitimate eSports. The government aims to establish India as a global hub for game development through this regulatory framework.

Key Points: Ashwini Vaishnaw Meets Gaming Industry on eSports Promotion Bill

  • Discussion focused on promoting eSports and social gaming in India
  • Industry representatives discussed user money protection measures
  • New bill prohibits harmful online money gaming services
  • Government aims to make India a global game-making hub
3 min read

Online Gaming Industry representatives meet Union Minister Ashwini Vaishnaw

Union Minister Ashwini Vaishnaw meets gaming representatives to discuss eSports promotion, user protection, and implementation of new Online Gaming Bill regulations.

"Our objective has been to promote and encourage the good parts of it, making India a game-making hub - Ashwini Vaishnaw"

New Delhi, September 1

Union Minister for Electronics & Information Technology, Ashwini Vaishnaw and officials on Monday met online gaming industry representatives.

According to sources, the discussion focused on promoting eSports and social games. Points related to orderly transition and protection of user's money were also discussed. It was noted that the industry has taken steps to ensure compliance with the Act.

On August 22, President Droupadi Murmu on Friday gave her assent to The Promotion and Regulation of Online Gaming Bill, 2025, that was passed by Parliament this week. The Bill was brought in to encourage e-sports and online social games while prohibiting harmful online money gaming services, advertisements, and financial transactions related to them.

The Bill seeks to completely ban offering, operating, or facilitating online money games, irrespective of whether based on skill, chance, or both. The Bill was passed in the Lok Sabha on Wednesday and in the Rajya Sabha a day after. The Promotion and Regulation of Online Gaming Bill, aims to promote e-sports and online social games, while outlawing online money gaming.

There will be no punishment for those playing online money games; it is only the service providers, advertisers, promoters, and those who financially support such games who will face the consequences, said sources earlier. Through this legislation, the government aims to promote e-sports and give them legal recognition. This bill will help provide legal support to e-sports.

Earlier, there was no legal backing for e-sports, sources said. For the promotion of e-sports, which has been recognised as a legitimate form of competitive sport in India, the Ministry of Youth Affairs and Sports will establish a dedicated framework. The government will also promote online social games. The government believes that the harms of addiction, financial losses, and even extreme consequences such as suicides associated with online money gaming can be prevented by the prohibition of such activities.

Speaking about the Act, Union Minister Vaishnaw had said, "Our objective has been to promote and encourage the good parts of it, making India a game-making hub, we have set up the IICT which is Indian Institute of Creative Technologies and gaming is one of the verticals, so our focus is on making sure that the better parts, the good parts which are not harming the society get promoted and encouraged whereas the harmful impact on the society can be contained and reduced."

Meanwhile, on Monday, MeitY Secretary S Krishnan stated that online gaming in India will soon be subject to new rules. Speaking to ANI on the sidelines of the ICEA - Semiconductor Product Design Leadership Forum 2025, he said that the notification will not take long.

"As I had already mentioned, I cannot set an exact date right now, but it is something which will come into effect fairly quickly, and we are taking all necessary steps in that regard," he said.

- ANI

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Reader Comments

R
Rohit P
Great move! eSports getting legal recognition will create so many career opportunities for Indian gamers. Our players can now compete internationally with proper support.
A
Arjun K
Hope the implementation is practical. The distinction between skill-based gaming and gambling needs to be very clear. Don't want legitimate gaming platforms to suffer.
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Sarah B
I appreciate that players won't be punished - that's a sensible approach. Focus should be on service providers who enable harmful practices.
V
Vikram M
The IICT initiative is promising! India has so much talent in gaming and technology. With proper infrastructure, we can become a global gaming hub. 🎮
K
Kavya N
While I support the intent, I hope the rules don't become too restrictive. The gaming industry needs room to innovate and grow responsibly.
M
Michael C
Good to see the government taking a balanced approach - promoting positive aspects while curbing harmful practices. Protection of user money is crucial.

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