Key Points

Zupee has officially entered the eSports sector with ambitions to lead India's gaming revolution. The company is transforming traditional games like Ludo into competitive formats accessible to millions. CEO Dilsher Singh Malhi emphasized mobile-first innovation to leverage India's vast smartphone user base. Zupee's vision includes creating jobs and establishing Indian games as global cultural exports.

Key Points: Zupee CEO Dilsher Singh Malhi Announces eSports Entry at PlayCom 2025

  • Zupee aims to democratize competitive gaming with 200M registered users
  • Reimagining traditional Indian games like Ludo into global eSports formats
  • Strategy focuses on mobile-first innovation for 750M smartphone users
  • Creating employment in shoutcasting, content creation, and broadcasting
3 min read

We welcome everyone working in the eSports space to together build an ecosystem that is safe, inclusive and proudly Indian: Zupee CEO

Zupee enters eSports with 200M users, reimagining Ludo, Carrom & Chess into competitive formats. CEO invites collaboration for a safe, inclusive Indian gaming ecosystem.

"We welcome everyone working in the eSports space to together build an ecosystem that is safe, inclusive and proudly Indian - Dilsher Singh Malhi, Zupee CEO"

New Delhi, September 15

Zupee, India's leading online gaming and entertainment company, has announced its formal entry into the eSports sector. With over 200 million registered users and the recent launch of Zupee Studio, the company aims to democratize competitive gaming in India by reimagining traditional Indian games such as Ludo, Carrom, and Chess into global eSports formats.

Making the announcement at PlayCom 2025, Founder & CEO Dilsher Singh of Zupee, Dilsher Singh Malhi highlighted the opportunity for India to take a leadership role in the rapidly growing global eSports industry, which is projected to cross 700 million viewers this year with prize pools exceeding $70 million. He said India's 750 million internet users and rich gaming heritage give it the fundamentals to build a thriving and inclusive eSports ecosystem, further strengthened by the Online Gaming Act 2025, which recognized eSports as a competitive sport.

"India doesn't just have to participate in this movement, we can lead it. With our mobile-first user base and gaming heritage, we have the fundamentals to create an eSports ecosystem that is inclusive, innovative, and globally relevant," Malhi said. He added that Zupee's strategy rests on three pillars: reimagining Indian-origin games into competitive formats, scaling access through affordable smartphone-based gaming, and building a world-class team of designers, engineers, storytellers, and community builders.

According to a company statement, Zupee has already reimagined Ludo, a game every Indian knows, into skill-based formats where strategy and focus determine outcomes, bringing millions into competitive play who may never touch a console or PC. Malhi pointed out that while India has fewer than 10 million consoles, it has more than 750 million smartphones, making it imperative for innovation in gaming to be mobile-first and truly inclusive.

The company further stated, Zupee Studio, the company's latest offering, will blend gaming and entertainment through live tournament streaming, player storytelling and localized eSports broadcasting, making competitive play both accessible and engaging for Indian audiences. Malhi emphasized that eSports will not only create new opportunities for players but also generate employment across shoutcasting, content creation, and broadcasting, serve as a testbed for emerging technologies such as AI and AR/VR, and position traditional Indian games as cultural exports on the global stage.

Inviting everyone to co-create India's eSports ecosystem, Malhi said, "We welcome everyone working in the eSports space to together build an ecosystem that is safe, inclusive and proudly Indian. At Zupee, we are not chasing trends. We are building a long-term foundation for India's eSports future. When India plays, we don't just play to win, we play to lead."

- ANI

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Reader Comments

R
Rohit P
Mobile-first approach makes perfect sense for India. Most of us can't afford expensive consoles but everyone has smartphones. Smart move by Zupee to tap into this massive market!
M
Michael C
As someone who follows global eSports, India has been missing from the scene for too long. Great to see local companies stepping up with a unique approach that leverages Indian cultural strengths.
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Ananya R
Hope they really focus on making it safe and inclusive for women gamers too. Often gaming spaces can be quite hostile. Looking forward to seeing how they implement their safety promises.
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Vikram M
The employment generation aspect is crucial! Shoutcasting, content creation, broadcasting - these are real career opportunities for our youth. Gaming industry can be a serious employment generator.
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Sarah B
While the vision is impressive, I hope they don't overlook the addiction aspects of gaming. Need proper safeguards and responsible gaming features, especially when targeting such a large user base.
K
Karthik V
Finally! Indian games getting the eSports treatment. Can't wait to see professional Ludo tournaments with proper prize pools. My family gatherings just got more serious practice sessions! 😄

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