Key Points

The Waves Summit 2025 in Mumbai showcased India's rising dominance in the global gaming industry. Government-backed initiatives like Create in India are fueling innovation among young developers. Homegrown platforms like Zupee are redefining gaming with culturally resonant content. With strong industry and policy support, India is poised to become a leading gaming exporter.

Key Points: Waves Summit 2025 Highlights India's Global Gaming Ambitions

  • Create in India Challenge boosts local game development
  • Zupee leads with culturally rooted skill-based games
  • Intel highlights data-driven gaming innovation
  • M-LEAGUE eyes global expansion for Indian games
3 min read

Waves Summit 2025 showcases India's rise as global gaming powerhouse

India's gaming industry takes center stage at Waves Summit 2025, showcasing homegrown innovation and global ambitions through initiatives like Create in India.

"Our thesis remains that we will create in India but build for the world. – Ankit Kashyap, M-LEAGUE"

Mumbai, May 3

The Waves Summit 2025, held in Mumbai, has emerged as a key convergence point for India's media and entertainment ecosystem, highlighting the country's ambition to lead the global gaming industry.

The summit brought together creators, industry leaders, start-ups, and policymakers to explore the transformative potential of Indian-made digital entertainment, with a sharp focus on gaming innovation.

One of the standout features of the summit was the "Create in India Challenge", launched by the Government of India to encourage young game developers to design original, culturally rooted games.

The initiative has galvanised a new generation of Indian developers, many of whom come from prestigious engineering backgrounds such as the IITs.

Roland Landers, CEO of the All India Gaming Federation (AIGF) and the All India Game Developers Forum, emphasised the sector's growing innovation. "I think 'Create in India' is about ideation and innovation. What we are seeing in the online skill gaming industry is a lot of both. Many founders are young engineers who have come up with truly innovative products," Landers said.

The summit also spotlighted success stories like Zupee, a leading Indian skill-based gaming platform that has redefined casual gaming with games like Online Skill-Based Ludo.

The company's focus on culturally resonant content has helped it build a broad national user base.

Ravi Shankar Jha, Director of Public Policy at Zupee, underscored this vision. "Our mission has always been to bring culturally relevant games to the Indian mass audience. India has always been a land of games and stories, and we believe that with the right support, domestic developers can take Indian games to a global audience," he said.

At the heart of Waves 2025 is the growing role of data in content creation, especially in gaming. From immersive graphics to AI-powered personalization, data is now a key driver of user experience.

Gokul V Subramaniam, President of Intel India, highlighted the company's contribution to this ecosystem.

"Waves is an amazing opportunity because a lot of content creation involves audio and video, which is at the core of everything we do with data. Data is huge, and at Intel, we focus on several aspects of processors. Waves is bringing together the diverse range of data needed to make this possible," he said.

The summit also underscored India's potential as a global gaming hub, with an emphasis on exporting Indian innovation to international markets.

Ankit Kashyap, Chief Investment and Corporate Development Officer at M-LEAGUE, spoke on the company's global ambitions.

"Our thesis remains that we will create in India but build for the world. The idea is to leverage the talent and resources here to develop games that can be played globally. Games have the power to connect people, whether in Brazil, India, or the US," he noted, adding that stronger government support would help realize this vision.

As India's gaming industry gears up for exponential growth, platforms like Waves Summit are proving vital in fostering innovation, building partnerships, and showcasing India's creative talent to the world.

- ANI

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Reader Comments

Here are 6 diverse Indian perspective comments for the article:
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Priya K.
This is so exciting! Finally seeing India's gaming talent getting the recognition it deserves. The 'Create in India' initiative is brilliant - we have so many traditional games like Pachisi and Chaupar that can be reinvented digitally. Hope to see more regional language games too! 🇮🇳🎮
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Amit S.
While this is promising, we need to ensure gaming doesn't become another IT sector where we just provide services to foreign companies. The focus should be on creating IPs that India owns. Also concerned about addiction issues - hope there are proper safeguards being discussed.
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Neha R.
As a game design student from NID, this gives me so much hope! Finally seeing opportunities beyond just software services. The cultural angle is what will make Indian games stand out globally. Can't wait to contribute to this wave! #CreateInIndia
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Rahul D.
Good initiative but implementation is key. Hope the government provides more than just lip service - need tax benefits, infrastructure and easier funding for startups. Also, gaming shouldn't be limited to metros - talent is everywhere in India!
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Sanjana M.
Love the focus on cultural relevance! We have such rich mythology and folklore that can inspire amazing games. Imagine open-world games based on Mahabharata or puzzle games with Indian architectural wonders as backdrops. The potential is endless! 😍
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Vikram J.
The data/AI angle is crucial - Indian gamers deserve world-class experiences. But we must ensure user privacy isn't compromised in this race. Also hope to see more representation of India's diverse cultures beyond just the usual stereotypes.

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