Supreme Court Demands Centre's Response on Online Gaming Ban Challenge

The Supreme Court has asked the Centre to file a comprehensive response to petitions challenging the Online Gaming Act 2025. Gaming companies have been forced to cease real-money contests due to the law's strict restrictions. The court noted how the ban has affected professional players who depend on online tournaments for income. The matter will be heard next on November 26 alongside other related petitions.

Key Points: SC Seeks Centre Reply on Online Gaming Act 2025 Petitions

  • Supreme Court seeks detailed government response on gaming ban petitions
  • Gaming companies forced to halt operations for over a month
  • Chess player highlights income loss from tournament restrictions
  • Act imposes Rs 1 crore fines and three-year imprisonment penalties
3 min read

SC seeks Centre's 'comprehensive response' on pleas against Online Gaming Act, 2025

Supreme Court directs government to file comprehensive response to petitions challenging Online Gaming Act 2025 that bans real-money games and imposes severe penalties.

"India is a strange country. You are a player. You want to play. It is your only source of income - Supreme Court Bench"

New Delhi, Nov 4

The Supreme Court on Tuesday asked the Union government to file a detailed affidavit in response to a batch of petitions challenging the constitutional validity of the Promotion and Regulation of Online Gaming Act, 2025.

The Act, which imposes a blanket ban on "online money games" and restricts banking, advertising, and other related services, has drawn significant opposition from various online gaming companies.

During the hearing, a bench of Justices J.B. Pardiwala and K.V. Viswanathan was informed by the petitioner gaming firms that their operations had been effectively halted for over a month.

Senior advocate C.A. Sundaram, representing the petitioners, added that the gaming companies have been forced to cease real-money contests due to the law's restrictions, which also prohibit banking, advertisements, and promotions associated with online money games.

Taking note of the submissions, the Justice Pardiwala-led Bench directed the Union government to file a comprehensive reply to the petitions challenging the new law.

The matter is scheduled to be heard next on November 26.

The apex court also took note of a submission by one of the petitioners, a chess player, who highlighted how the law had disrupted his ability to participate in online tournaments, which were his primary source of income.

"India is a strange country. You are a player. You want to play. It is your only source of income and therefore, you want to join the proceedings," the bench remarked.

In addition to the batch of petitions challenging the Online Gaming Act, 2025, the Supreme Court is also hearing a separate petition seeking action against online gambling platforms that allegedly operate under the guise of social and e-sports games.

The Justice Pardiwala-led Bench directed that this petition will also be heard on November 26.

The apex court had, earlier in September, transferred to itself multiple petitions pending before the Delhi, Karnataka, and Madhya Pradesh High Courts challenging the constitutional validity of the Online Gaming Act.

The Union government had sought the transfer to avoid multiplicity of proceedings across different courts. Several online gaming companies, including Dream11, Pokerbazi, and Rummy Circle, have already discontinued their real-money contests following the enforcement of the new law.

Under the Act, offering or promoting such games attracts severe penalties -- including fines of up to Rs 1 crore and imprisonment of up to three years.

During the Monsoon Session, Union Electronics and IT Minister Ashwini Vaishnaw introduced the Bill, which was passed by the Lok Sabha in seven minutes and cleared by the Rajya Sabha in just 26 minutes.

Prime Minister Narendra Modi had said the legislation would protect society from the adverse impact of online money games

- IANS

Share this article:

Reader Comments

P
Priya S
The government had good intentions to protect people from gambling addiction, but the implementation was too extreme. There should be regulation, not complete ban. Many young people lost jobs in gaming companies.
M
Michael C
Passed in just 7 minutes in Lok Sabha? That's concerning. Such important legislation needs proper debate and discussion. The speed suggests it wasn't thoroughly examined.
A
Ananya R
As someone whose brother lost significant money in online rummy, I support the ban. But the chess player's case shows we need exceptions for genuine skill-based games. The law should differentiate between gambling and skill gaming.
S
Sarah B
India needs to find a middle path. Countries like UK have successful regulated online gaming industries. Complete ban pushes people to illegal offshore platforms which are more dangerous. 🎮
V
Vikram M
The gaming industry was creating so many jobs for Indian youth. Now everything stopped overnight. Government should have consulted stakeholders before such drastic action. Hope SC provides relief.

We welcome thoughtful discussions from our readers. Please keep comments respectful and on-topic.

Leave a Comment

Minimum 50 characters 0/50